Friday, February 11, 2011

Scaling Magic

Why is it that a Gnome, or a Fairy casts the same size spells as a human? If a Fairy were to cast a Fireball, then (Assuming you're playing AD&D, and use the same inches to feet conversion I do. I wish they'd just used in-game terms...) a lot of their town would be destroyed. A Fireball covers a hundred square feet, and Fairy dwellings have ceilings of three feet. Say goodbye to the city. There's no way they could use something like that most of the time. So, what would a good way to implement smaller AoE's be without making them underpowered?

Thursday, February 10, 2011

More Random Stuff

This time, something I want to see in a game, in some form:

Me: "You see a cat."

Player 1: "What is a cat doing in a dungeon?"

Me: "Not much, mostly just standing around. It has started walking toward you though."

Player 1: "I back away from it, preparing to draw my sword if it attacks"

Me: "The cat explodes."

Inspired by a monster I came up with.

Wednesday, February 9, 2011

Random Game Stuff

Random stuff I came up with. Not sure what it means yet, but it's getting stuck here for later inspiration.

Half a hundred Taraneers were hunting on the height...

Calareel and Dor'Kaviir descended from the moons, to find a broken key, for the darkling human-kin. Eyeless watching, earless hearing, and flying without wings. They found the key, below them there, but fell from the sky, before they could return with it. Bodies broken, struggling, as the sun began to rise...

Tuesday, February 8, 2011

Unter

Slight variation on Gygaxian Democracy here. You have 1-2 days from the first submission to come up with meaning for the word "Unter". They can be anything - Weapons, potions, monsters, something you do...

Then I reveal what I had in mind for it, and see what you came up with. All reasonable suggestions will be used. As such I'd appreciate it if you could provide an alternate name with your submission.

Monday, February 7, 2011

Messing About

Year 0: Mountains formed in the lower northwest.

Year 500: An avatar of Savorla, The Kingbreaker appears in the mountains. She (Miskriila the Seducer) creates a race of eldritch and beautiful creatures (Faal'Daoon) to aid her mistress's goals.

Year 1000: Miskriila creates a city for the Faal'Duun (Kaln'Saeeva). The mountains become foggy. A river forms, flowing into a lake.

Year 1500: An avalanche occurs. Much of Kaln'Saeeva is destroyed.

Year 1550: A secretive order of assassins forms within Kaln'Saeeva. Miskriila watches, but can do nothing to prevent it.

Year 2000: Forests form in the north-east. A massive (200 miles long, 50 miles deep) chasm splits the land in the center-west. Far southwest turns to swamp.

Year 2500: A natural spring forms in the central portion of the continent. A river leads off from it, going south.

Year 3000: Central river flows underground in a mountain range. Swamps continue to spread west.

Year 3500: Miskriila travels to the swamps. Mountains form in the east. Miskriila is eaten alive by a horde of midges. Swamps completely consume the west.

The first of a Dawn of Worlds session. It was played alone, but the vagaries of points have shaped what I do.

Edit:

Year 4000: Swamps continue their advance, this time moving north. A desert appears near the eastern mountains, which have become sunbaked and harsh.

Year 4500: An avatar of Ga'Huurka appears in the north-east forests. He (Tla) creates a race of tribal humans, who have a special connection to wolves. The swamps spread even further north, nearing the domain under the control of Savorla [She is, understandably, rather upset about this, and also suspects that that swarm was under the control of a new player who has chosen to remain out of sight for the moment.]

Year 4550: Tla orders a city - of sorts - built in the forests. This city is then granted expert knowledge of healing.

Year 4600: Savorla creates a subrace of the Faal'Duun, who are unnaturally fast and strong. They are known as Kiir'Dunay. An army of these is gathered. An avatar of Va'seetor, The Shadowed One, appears in the swamps near Savorla's domains. He creates a race known as Rotmen, made from the very mold and slime of the quagmire in which they dwell. He then commands them to build a city and raise an army. The swamps continue advancing until they are directly bordering the realms of Savorla. The armies of Savorla march into the swamp, and begin the assault on Rottown. They are at a disadvantage due to the clinging mud, but it does not lessen their strength [Speed is negated, but strength is not, leaving them at a total of +1], and they win a decisive victory, leaving only a few hundred Rotmen out of the ten thousand they began with, and burning Rottown to the ground.

Year 4700: Swamps spread slightly to the west and east. A flood of acid washes over the southeast peninsula, washing it down to bare stone.

Year 4750: Swamps begin to reclaim the peninsula. Forests spread in the northeast.

Year 4800: Swamps finish retaking the peninsula, invade Savlora's river, the Kaln'Saeevan mountains. Swamps are once more removed from Savlora's realm. A mountain range forms in the south.

Year 4800: More mountains form in the east.

Year 5000: A race of cave dwelling elves with a hivemind appear in the southern mountains.

Dawn of Worlds

Just took a look at the rules for this. It looks interesting. Hopefully I can get some play in soon.

Saturday, February 5, 2011