Hungry? Try our fine selection of monstrous creatures! Bugbears with spiny lobster, dopplegangers...
Thursday, September 29, 2011
Flash Fearsday
Friday, September 23, 2011
Flash Fearsday
Thursday, September 15, 2011
Flash Fearsday
Thursday, September 8, 2011
Flash Fearsday
Wednesday, September 7, 2011
The Eyes of the Dreamer
"Have you seen into the Dreamer's eyes? Walked your own past, or stepped into the future?
If you have, how do you know when you awoke? Or, indeed, if you have? How do you know that you aren't trapped inside his dreams, stuck in memories of the future, or reliving what you've done? Is there anything you can point to and say "Here. This is where."?
No. For even if you remember waking, you can never prove that you aren't still in that room, staring into his sleeping eyes, and watching what will come once you do.
Now you know why those who seek to know their future always end up insane. It's nothing to do with forbidden knowledge. It's the simple fact that they can't tell if they're still trapped inside their own skulls, or really walking about. Think about it."
New Spell: Illusionary Algorithm
A cat. Now it was hairless. A fanged, clawed rat. A bat. Now a flock of them. Back to the rats, but a river of them.
On and on, ever shifting. Until it finally resolved itself.
Illusionary Algorithm (Arcane)
Level 4
Duration: Permanent
This spell causes a series of shifting illusions, progressing toward the goal defined by the caster. When it is reached, it will finally cease to shift, and instead hold itself in that final form, until dispelled.
Tuesday, September 6, 2011
September of Short Adventures #1
A scream, cut off midway. Then it gets quiet.
If I stay, I might learn more. Or be the next to break the silence.
I settle down by the grate, to listen.
(When passing a sewer grating in a mostly abandoned area, at least one party member hears a scream from it, cut off in the middle.)
How odd. It sounds like there's sand shifting down there.
(If they stay, there is a faint but noticeable sound, as of moving sand, or, if the characters would be unfamiliar with that, salt or sugar. After a few days, if they wait that long or return...)
Is that someone digging? And a crank?
(...they hear the above sounds.)
If I could just see in... There.
What are those things? And is that a body?
(If they look through the grate, they will see several Carcass Fiddlers removing a mummified body from a pit full of salt, while one turns a crank, returning a pendulum axe to its set position. Where it goes from there depends on the players.)